First-come-first-served
Whoever refreshes fastest wins, which in practice means bots, scripts and resellers. Real customers lose before the page finishes loading, and the brand takes the blame.
A product drawing gives every customer the same odds at a limited release. Drop Loop runs the whole thing — verified entrants, a random drawing anyone can check, claim windows and standbys — behind one API, on your storefront or ours.
When demand outruns supply, how you allocate is the product experience.
Whoever refreshes fastest wins, which in practice means bots, scripts and resellers. Real customers lose before the page finishes loading, and the brand takes the blame.
A spreadsheet and a random number pick winners nobody can check. One person with ten accounts holds ten tickets, and when the community asks how the draw was run there is nothing to show them.
Entries stay open for days, one verified phone number means one set of odds, the drawing runs from a seed committed before anyone could influence it, and every result can be replayed by the public.
From publish to the last claimed unit, the platform does the work and your systems hear about every step through signed webhooks.
Describe the item — variants and stock — and set the window: when entries open and close, how many winners and standbys per variant, the entry cap per person and the claim window. Schedule it and it opens on time.
From your own storefront or the hosted one under your brand. Each entrant verifies a phone number by SMS once; a number belongs to exactly one account, so nobody can multiply their odds with burner accounts.
At close a random seed is committed as a SHA-256 hash and entries lock. The drawing picks winners and standbys from that seed, records every pick, and reveals the seed with the result.
Each winner gets a time-boxed option to purchase with a reminder before it expires. A claim becomes an order in your systems; payment and shipping never leave them.
A declined or lapsed claim promotes the next standby by rank with a claim window of their own, until your inventory is spoken for. No manual re-draws, no second round of emails.
The releases that invented the problem. Size-level allocations, per-person caps and a public verification link for the community.
Numbered prints, vinyl pressings, watches, trading cards: any run smaller than the demand for it.
Allocate a scarce restock without a midnight scramble, and give people who missed out a standby place that means something.
Entry rules and fairness pools favour an invite list, verified accounts or customers who have never won — without excluding everyone else.
Get a host provisioned, an API key issued and a webhook pointed at your stack — then run a real draw end to end.